It turned out that the "hierarchy and stratification" that the physical world is accustomed to, switching to the Metaverse is most likely meaningless. Although European and American media may not necessarily pay for the "beautiful world" described by Facebook founder Mark Zuckerberg to the Metaverse, it is generally agreed that the virtual world does have a special meaning of "liberation" for many ethnic groups. Especially the younger generation.
The well-known technology media "WIRED" commented that when the economic and political power of developed countries is in the hands of the baby boomers, it seems that the younger generations who can only sit in the "back row" forever have industry email list to move their positions to the Metaverse. . It is said that the "facade" of the digital age is a self-introduction on social platforms, and Jon Radoff's Twitter introduction is also quite "liberating": "I fight for the game-maker. )." Picture 9 Photo Credit: Taken from Twitter Jon Radoff's Twitter introduction. He loves games.
When observing the gam
e markets of various countries, he found that many players only favor game products belonging to their own country or culture. Only Taiwan is like a "melting pot" of cultural experience. Various games in the Western world, China and Japan. "Taiwan has long accepted different cultures, and I think this kind of cross-cultural understanding is a great advantage for building the Metaverse or any online business. Because in the Metaverse, you have to understand different cultures in order to create different backgrounds. me